Monday, March 8, 2010
Animatic
Saturday, March 6, 2010
Monday, March 1, 2010
Walk through of story
PrePro Story walk through
The story is gonna be first-person like as if looking through camera glasses. So it opens with the camera looking out over the edge of a stone wall into the river that runs through Providence. The water dark, murky and looks nasty after a sigh the camera turn right and follows the sidewalk for a bit towards a bridge. The bridge is entirely stone, top of the bridge is for cars and the pedestrian walk way runs under the bridge. So the side walk slops down to the walkways entrance, the camera rounds the corner of the entrance and starts to follow the pathway as it ends it curves up and out onto the middle of a different bridge. The environment has changed to that of the wiesbaden, germany looking over the railing into the river it is now nice in blue and clearer, which is to represent the Rhine but in a childish dreamlike way. The camera continues across the bridge now in a slower walk while looking upwards in the direction of the rooftops. At reaching the end of the bridge the camera will look left then right at which it will catch sight of a side-street and proceed right. While walking to the side street and turn on to it the camera is gonna be looking around at the structures in a amazed manor. As the camera proceeds down the side-street it will pass a little outdoor cafe and hear "Éla edó" (greek for Come here, something from my childhood). The camera then pans down to the table to see a copy of my license, which will then start to spin and morph into a copy of my birth certificate. As the camera starts to zoom in, there will be a chime of to signal the hour and the camera will whip up facing down the street. Catch the sight of a standing pole clock the camera will start a run down the street. As the camera continue down the street it will come to an intersection with a street sign one sign will bare the Wiesbaden US military base Crest and another will bare a sign for the Hessan State Theatre. The camera will turn down the street for the theatre, which will cut to the camera coming up to the front of the theatre (which will be out of location more for symbology). As the camera comes to a stop it will start to pan upwards to the roof of the theatre. As the camera comes back down to normal eye level the image will shatter revealing the PPAC and the adjacent buildings. Flashing along the PPAC's screen will be "("something" i forgot the name) art award presentation" with scrolling names with a pause mine will scroll up then stop for a bit before it cuts to the credits the credits.